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Biweekly newsletter #9

With these newsletters we want to bring you all a bit closer to the game’s development. We hope you’ll enjoy this closer view of what we’re doing.
A new world has been started at 2016-05-25 14:00 (UTC) with unit upgrade, simple space race, performance improvements and bug fixes. A new world will be start at 2016-06-08 14:00 (UTC) with player profiles, private messages, overview of the cities, modified food, production, trade and combat calculations, some GUI and performance improvements! This server will be two weeks long. Stay tuned! :)

Table of contents

Finished new features

Unit upgrade

You can upgrade your obsoleted units and the Leonardo's Workshop wonder is upgrades one of your unit per hour.

 


Space race

As described in the overview with our Wiki opened, the game may be won peacefully by building a spacecraft and becoming the first civilization to finish it. Every spaceship has 40 Space structural, 16 Space components (8 fuel- and 8 propulsion components) and 8 Space modules (4 solar panel-, 3 habitation- and one life support modules).


The skeleton of your spacecraft consists of Space structural, each of which can hold in place either a component or module. Components provide fuel and propulsion systems; you can install sixteen, though they must be installed in pairs. Modules themselves come in three flavors: a habitation module provides living space for ten thousand colonists; a life support module can keep colonists alive; and a solar panel provides the power required by any two other modules.

Performance improvements

We've made some performance improvements based on the value of response times.

Planned features

Player profile

We will create a rudimentary profile of the players, so that you will be can upload an avatar and specify a tagline as a description. Later this profile will remain permanent, with achievements and private messages.


Private messages

We will create a rudimentary profile of the players, so that you will be can upload an avatar and specify a tagline as a description. Later this profile will remain permanent, with achievements and private messages.


Modified calculations

We will modify the food, production, trade, trade route and combat calculations; and modify some value of the units, the buildings, the technologies and the wonders. You can share your own ideas about the balance of the game on our new portal: Engine room.


Overview of the cities

Overview table of the cities information and summarized economy of your empire including the total income of gold and science.


Performance improvements

We will make some performance improvements based on the value of response times.

Beta testing

Do you want to participate in our new desktop client beta testing program? If you want to participate, please contact us using the betatest@gacivs.info email and we'll give you access and documentation to the new client!

History & reward

Thanks for reading and I’ll see you all again in two weeks, please feel free to reply us!

History of our developers' weekly newsletters:

Bonus offers of this newsletter (be wise, you can take one offer every 24 hours):

You can share this newsletter with your friends! We need to spread through the universe like your soldiers explore the whole world! :)
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