There are several forms of government with which you can rule your civilization, but none offers complete control. The standard forms of government are: Despotism, Monarchy, Communism, Republic and Democracy.
Under autocratic regimes (Despotism, Monarchy and Communism) your citizens readily support the military, as military units stationed in a city can prevent unhappiness by enforcing order, but reduce your trade income through corruption. When granted representative government (Republic and Democracy) they are efficient and productive, but demonstrate against the use of military force by becoming unhappy, the only effect is negative — citizens become unhappy when their city is supporting military units which have been deployed into an aggressive stance.
More information about the Government rules on our Wiki page: Government
You could sell buildings as the units and the game engine can sell buildings too when your treasury is going to negative.
Automated Workers and Engineers unit
You can command various works (build roads or railroads, irrigating, etc) to your Workers or Engineers unit. You will use the Auto command to order a unit to make these improvements on the tiles around the unit's home city.
Select the Workers or Engineers unit, touch the icon of the new (Auto) icon. This tells the game engine to automate the selected Workers or Engineers unit. Thereafter it will build roads, railroads, irrigations, farmlands and mines on the bound tiles of the unit's home city and after that build roads and railroads the area around the unit's home city.
Unlimited work queue length subscription
You can subscribe to the unlimited work queue length feature, so that you can add unlimited items to the work queue of your every cities instead of maximum 3 items.
Balance of the game
You can suggest any ideas about the balance of the game!
We've made some performance improvements based on the value of response times.